//--------------------------
// example 10
// camera
 
color(#ffffff)

texture(matematika/p_06.jpg,8,8)
translate(0,-3,0)
box(20, 0.1, 20)

texture(matematika/p_05.jpg,4,4)
translate(-5,0,0)
cylinder(2,2,6)

texture(matematika/p_11.jpg,4,4)
translate(5,0,0)
cylinder(0,2,6)


camera(CAM1,4,5,20)
camera(CAM2,4,5,20, -5,0,0)
camera(CAM3,4,5,20,  5,0,0)
camera(CAM4,0,30,4)

debug0