//--------------------------
// example 10
// camera
color(#ffffff)
texture(matematika/p_06.jpg,8,8)
translate(0,-3,0)
box(20, 0.1, 20)
texture(matematika/p_05.jpg,4,4)
translate(-5,0,0)
cylinder(2,2,6)
texture(matematika/p_11.jpg,4,4)
translate(5,0,0)
cylinder(0,2,6)
camera(CAM1,4,5,20)
camera(CAM2,4,5,20, -5,0,0)
camera(CAM3,4,5,20, 5,0,0)
camera(CAM4,0,30,4)
debug0