//-------------------------- // example 10 // camera color(#ffffff) texture(matematika/p_06.jpg,8,8) translate(0,-3,0) box(20, 0.1, 20) texture(matematika/p_05.jpg,4,4) translate(-5,0,0) cylinder(2,2,6) texture(matematika/p_11.jpg,4,4) translate(5,0,0) cylinder(0,2,6) camera(CAM1,4,5,20) camera(CAM2,4,5,20, -5,0,0) camera(CAM3,4,5,20, 5,0,0) camera(CAM4,0,30,4) debug0